Due to growing popularity, many people across the globe looking for,” what is Metaverse.” Indeed by now, you have heard of the Metaverse, what is being called “the Internet of the future,” and will alter how we interact online again and again – both between users and between users and businesses.
You may be familiar with the term, but you may not be entirely sure what the Metaverse refers to. For this reason, in this article, we will explain clearly what it is, what it will entail, and what – today, because it is constantly evolving – we know about it.
What is Metaverse: Definition of the Metaverse
To define it in some way, it is often pointed out that the Metaverse is an online space where you can socialize, work, and all thanks to increasingly realistic avatars.
This space will always be available when the user wants to access it. He was entering an online game that other people had been playing for hours and from which he could disconnect whenever he wanted. However, he will lose what is happening there.
The experience in this space will be more immersive if, for example, virtual reality glasses are used. Still, the truth is that it will not be mandatory to use them.
You can also participate in it from computers, mobile devices, etc., the experience will be different. Still, it can also be satisfactory in this “universe” that will develop in parallel to life 1.0, although sometimes they could overlap.
But of course, who will make that Meta universe? Who will own it? Or will there be a different Metaverse? Many companies are now working on this idea, and it doesn’t seem easy to answer.
Perhaps everyone will develop their own, but will there be compatibility between them? Will it be necessary to get different virtual reality glasses for each of them?
How Metaverse Will Work?
We can say that the Metaverse isn’t a brand novel concept. Instead, concepts such as virtual reality augmented three-dimensional reality design and its long history is connected.
You can even refer to the mythical Second Life, that virtual universe that became popular at the beginning of this century and that, deep down, was nothing more than a Metaverse.
So why are we talking so much about him now? Because the term has become widespread and technologically speaking, we are now more developed.
As a result, there is the ability to take real advantage of these virtual environments, especially if giants like Facebook, Apple, Microsoft, or Google put the Metaverse at the center of their strategy.
The Internet is something “old” already. But, as we understand it today, it has almost 40 years of history and needs to reinvent itself.
The reimagining would be the Metaverse, and we’ll be able to see how far it can develop since, as of now, it’s not transparent, considering it’s a concept “that will be developed.”
To the extent that traveling through virtual worlds and the natural world are nearly comparable, the Metaverse could become a cheap form of on-demand mass transportation to see new places, people, and cultures.
The development of the Metaverse may produce more centralized and differentiated experiences today. Still, it is working toward a fully decentralized end state.
Moreover, unlike Ready Player One, it represents a Metaverse where the real world is left behind to make way for an infinite virtual world. Hence, several Metaverse is likely to emerge.
How Metaverse Will, Change the World?
The ideal solution would be that all the different companies’ Metaverse can be compatible. It supposes an added difficulty: that all of them agree when it comes to creating it, and historically we know how complicated this is and how finally, one technological standard ends up prevailing over the rest (think, for example, of the supremacy of VHS vs. Beta as a video playback and recording system)
As we mentioned, each user will have their avatar, which they can customize and design, even buying accessories. It is similar to what Nintendo Switch players can already do when creating their avatar or Fortnight players’ experience, which could even be considered a Metaverse.
In this Metaverse, with his avatar, the user will be able to do everything he does now on the Internet, but with a much more immersive experience.
In this sense, you could have a virtual date with another person, watch a movie with your friends entering a cinema of that Metaverse, enjoy the story from home, and make video calls with virtual reality.
The possibilities are endless, and, being in such an early stage as the one we are in, we cannot yet anticipate everything that can be done in the Metaverse.
Still, indeed more than one is capable of imagining. Therefore, we will have to be attentive to the developments generated in the coming months and years to learn more about the future Internet.
What is Metaverse for Facebook?
It could be said that Facebook was the first company to talk about the Metaverse, or rather, to popularize the term Metaverse, because it is not something new.
However, when Facebook changed its name (that of the company, not that of the social network) to Meta, it already implied that the “Metaverse” that Mark Zuckerberg had once spoken of became the center of his strategy for the coming years.
It is not the only company that, since then, has made the word its own. Microsoft is preparing Altspace VR and has recently announced the purchase of ActivisionBlizzard; even Tinder claims to be developing its way of understanding dating apps within a large Metaverse. But, what do they mean?
The Metaverse is still in its early stages. Still, the infrastructure is being built piece by piece, and social attitudes change. So we may soon be ready to experience a new age of the Internet.
While it may take several years for fully formed and immersive Metaverse experiences to become ubiquitous, earlier-stage investment opportunities are emerging in multiple segments related to this business, such as social media, gaming, e-commerce, and retail. Blockchain.
The opportunities on the investment side seem to be more and more extensive. And they go beyond Facebook and its commitment to this advance in the spectrum of technology.
There are already more representative examples of the Metaverse that have been drawn these years. For example, the popular Roblox experience Adopt Me! has averaged 6.2 billion annual views since its launch in July 2017.